The Witch's Song
A travelling apothecary, seemingly as old as the roads he travels down
|Total Experience||Advances Spent|
|Conservative St.||Reckless St.|
|Basic Skills||Char.||Training Level|
|Advanced Skills||Char.||Training Level|
|Treating Critical Wounds||First Aid – Int|
|Identify Plants||Nature Lore – Int|
|Treating Normal Wounds||First Aid – Int|
|Identify Animals||Nature Lore – Int|
|Keen Vision||Observation – Int|
|I Seem to Recall||Focus||Exhaust this talent to add 2 fortune dice to any Intelligence check|
|Air of Authority||Focus||Add a fortune die to Intimidate checks, and you may choose to base your Intimidation skill on your Intelligence rather than Strength|
|Smarter Than He Looks||Focus||Exhaust this card and suffer 1 stress to treat your Intelligence 1 point higher for a skill check, or when the target of an opposed check against your Intelligence|
|Splints & Bandages||Support|| First Aid (Int), First Aid trained, engaged with target. 1 Success: The subject recovers wounds equal to the number of Successes you have scored.
3 Successes: As above, and the target recovers 2 extra wounds
|Fear Me!||Social, Ongoing||You lock eyes with your foe and through a display of strength and steely resolve scare the Sigmar out of him! While this card is recharging, you gain Fear 1|
|Sword and Board||Social, Ongoing||You lock eyes with your foe and through a display of strength and steely resolve scare the Sigmar out of him! While this card is recharging, you gain Fear 1|
|Trivial Knowledge||Support||When an ally with which you are engaged attempts an action, you may place 3 recharge tokens on this card to add ΔΔ to his dice pool as you recall some obscure bit of useful knowledge to aid his attempt|
|Improved Block||Support||After you have been declared the target of a Melee Attack or Ranged Attack , add two recharge tokens to this card to add õ to the action’s dice pool|
|Improved Guarded Position||Support|
|Lore of the Wild||Racial||When a Talabeclander spends a fortune point on a Nature Lore check he adds an expertise die to check instead of a fortune die.|
|Trackers||Racial||Talabeclanders add a fortune die to all Observation checks made in a rural environment|
|Apothecary||Career||Add a fortune die to determine the effects of any healing draught you imbibe or administer to another character|
|Wealth||Fame Rk||Noble Rk|
|Tough leather Jerkin||3||0||2|
|Simple but comfortable travelling clothes||worn or packed away||Writing Materials||1||5 x Medical Gear “Abundant”||packed away|
|Extremely well worn boots||—||3 x Medical Gear “Plentiful”||packed away||2 x Medical Gear “Common”||packed away|
|Apothecaries kit (Trade Tools)||4|
|2 x common medical texts||packed away|
Apothecaries typically wear a tough leather jerkin to protect them from burns and splashing chemicals. They use a variety of tools for their trade, including measuring spoons, pestle and mortar, and various vials of liquid, bunches of herbs and jars of powder.
|Available Career Advances|
|General Career Advances|
|x||Action Card:||Trivial Knowledge|
|x||Talent:||Smarter Than He Looks|
|x||Skill Training or Specialty:||Observation Trained|
|x||Light Wound Threshold:||Increase to 14|
|x||Open Career Advance:||Improved Block|
|x||Open Career Advance:||Sword and Board|
|x||Open Career Advance:||Fortune Die – Toughness|
|Career Completion Advances|
|x||Career Transition:||Student – shares two traits, minus Dedication bonus|
|xx||Advance Type:||Resilience Trained|
|Available Career Advances : Student|
|General Career Advances|
|x||Action Card:||Improved Guarded Position|
|x||Skill Training or Speciality:||Discipline|
|o||Light Wound Threshold:||Increase to 15|
|x||Open Career Advance:||Observation 2|
|x||Open Career Advance:||Folklore 2|
|x||Open Career Advance:||Nature Lore 3|
|x||Open Career Advance:||Education 1|
|x||Open Career Advance:||Fortune Die – Intelligence|
|o||Open Career Advance:||Talent – Keen Eyes|
|Career Completion Advances|
A moderately tall man, once robust but now thin to the point of the emaciation that comes with illness and age.
Hair, once a deep strong oak brown, now retreats from the hearth of brow and, now the colour of a cold mornings campfire, spills forth from ear, nostril and chin. That oak now reduced to grey and white ash which appears as likey as cinders to be scattered by the wind.
His face is deeply lined, pale and weather beaten with keen dark pupils, still untouched by cataract or rheum the last remnant of spark in a face no longer in the blaze of youth, glint out from beneath bushy, dust grey brows.
Callouses and stains from a lifetimes pestle work with extracts and powders both fanciful and mundane now compete with liver spots and arthritic swelling on experienced hands.
But for all the weakness in the man, there is a weight and a presence despite the combination of fragility and spent energy. This is a man who, in spite of the paucity of fuel, yet has strength. A man possesses a dogged determination borne of endeavour, not zeal. Who exhibits authority grown in the rich fertile soil of experience not a single seasons good summer.
For as long as he can remember and increasingly, as the years pass by, longer than he can remember Tőmaz Zűtsensőn has walked the roads of the Empire.
As a youth he learnt his trade under the tutelage of the village herbalist and thus began a life of servitude, not just to his village. That part of his life found its end decades ago when he stepped out onto the road to ply his trade and deliver his remedies to the common folk of the land.
Four decades of travel along the wild ways, the forest eves and the river banks have weathered his form far beyond his 53 years. His body, beaten by the elements, has developed a resolute vigor possessed by few possessing his years.
The inexorable march of time has changed the man inside as well as out. Tőmaz the eager youth gave way to Tőmaz the quiet wanderer who in turn handed the walking stick to Old Tőm and Old Tőm is day by day, week by week becoming the crotchety and cantankerous “Old Sulfur” the village children tell tales about. A facade borne out of neccessity becoming indistinguishable from that which it was erected to defend.
The ragged form of “Old Sulfur” is seen in the southern provinces during the winter months and as the seasons become mild and warmer the villages and crofts of Talabecland, Hochland, Middenheim and Reikland eagerly await his arrival. None as know the reputation of Old Sulfur block his path. They all know of at least one cousin who came off worse at the old man’s acid temper.
This season gone had been hard for the wandering apothecary. A series of unfortunate events delayed his southerly journey and he almost lost everything in a violent early winter storm. His health suffered and he spent weeks under the tender mercies of a shallyan hospice. Weeks he should have spent plying his trade and building his stock for the coming months.
He left the Shallyans with little but the clothes on his back, ought of value had either been lost in the blizzard or was given in thanks for their ministrations. Weeks of bedrest had sapped the strength from his aged limbs and for the first time Tőmaz felt the weight of years on his frame.
With little hope of regaining his path, the plants he gathered in bloom would have flowered and wilted long before he caught up with the season, he looked about for some other benefice.
He espied a familiar symbol on a nearby hostelry. A number of “leaguemen” had found themselves in need of Old Sulfur across the years…
Opportunity always knocks for a man who’s front door is the open road.